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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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rasterizer_cache.h
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*
rasterizer_cache: Remove files and includes
ReinUsesLisp
2020-06-07
1
-253
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+0
*
RasterizerCache: Correct documentation.
Fernando Sahmkow
2020-05-10
1
-2
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+2
*
VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation.
Fernando Sahmkow
2020-05-10
1
-1
/
+57
*
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
Fernando Sahmkow
2020-04-06
1
-30
/
+14
*
rasterizer_cache: Protect inherited caches from submission level
Fernando Sahmkow
2019-07-01
1
-1
/
+2
*
Merge pull request #2452 from FernandoS27/raster-cache-fix
Hexagon12
2019-05-19
1
-1
/
+2
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\
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*
Correct possible error on Rasterizer Caches
Fernando Sahmkow
2019-05-07
1
-1
/
+2
*
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RasterizerCache Redesign: Flush
Fernando Sahmkow
2019-04-20
1
-4
/
+3
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/
*
general: Use deducation guides for std::lock_guard and std::unique_lock
Lioncash
2019-04-01
1
-7
/
+7
*
video_core: Amend constructor initializer list order where applicable
Lioncash
2019-03-27
1
-1
/
+1
*
Revert "Devirtualize Register/Unregister and use a wrapper instead."
bunnei
2019-03-22
1
-2
/
+2
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
1
-19
/
+51
*
Devirtualize Register/Unregister and use a wrapper instead.
Fernando Sahmkow
2019-02-28
1
-2
/
+2
*
rasterizer_cache: Expose FlushObject to Child classes and allow redefining of Register and Unregister
Fernando Sahmkow
2019-02-28
1
-11
/
+11
*
Improved GPU Caches lookup Speed
FernandoS27
2018-11-11
1
-18
/
+17
*
Merge pull request #1663 from lioncash/raster
bunnei
2018-11-11
1
-4
/
+3
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\
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*
rasterizer_cache: Remove reliance on the System singleton
Lioncash
2018-11-08
1
-4
/
+3
*
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rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
Lioncash
2018-11-08
1
-0
/
+2
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/
*
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
bunnei
2018-10-16
1
-2
/
+2
*
rasterizer_cache: Refactor to support in-order flushing.
bunnei
2018-10-16
1
-32
/
+100
*
gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled.
bunnei
2018-10-16
1
-1
/
+7
*
rasterizer_cache: Reintroduce method for flushing.
bunnei
2018-10-16
1
-0
/
+17
*
core/core: Replace includes with forward declarations where applicable
Lioncash
2018-08-31
1
-2
/
+1
*
rasterizer_cache: Use boost::interval_map for a more accurate cache.
bunnei
2018-08-31
1
-33
/
+45
*
gl_renderer: Cache textures, framebuffers, and shaders based on CPU address.
bunnei
2018-08-31
1
-4
/
+4
*
gl_rasterizer: Fix issues with the rasterizer cache.
bunnei
2018-08-31
1
-46
/
+8
*
video_core: Add RasterizerCache class for common cache management code.
bunnei
2018-08-28
1
-0
/
+116