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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include "core/hle/result.h"

namespace Kernel {

    namespace AddressArbiter {
        enum class ArbitrationType {
            WaitIfLessThan = 0,
            DecrementAndWaitIfLessThan = 1,
            WaitIfEqual = 2,
        };

        enum class SignalType {
            Signal = 0,
            IncrementAndSignalIfEqual = 1,
            ModifyByWaitingCountAndSignalIfEqual = 2,
        };

        ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
        ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
        ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);

        ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
        ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
    } // namespace AddressArbiter

} // namespace Kernel