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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/sync_object.h"
#include "core/hle/result.h"
namespace Kernel {
class ServerSession;
class Session;
class Thread;
class ClientSession final : public SyncObject {
public:
friend class ServerSession;
std::string GetTypeName() const override {
return "ClientSession";
}
std::string GetName() const override {
return name;
}
static const HandleType HANDLE_TYPE = HandleType::ClientSession;
HandleType GetHandleType() const override {
return HANDLE_TYPE;
}
ResultCode SendSyncRequest(SharedPtr<Thread> thread) override;
std::string name; ///< Name of client port (optional)
/// The parent session, which links to the server endpoint.
std::shared_ptr<Session> parent;
private:
ClientSession();
~ClientSession() override;
};
} // namespace Kernel
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