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authorDavid Marcec <dmarcecguzman@gmail.com>2020-07-12 13:59:14 +0200
committerDavid Marcec <dmarcecguzman@gmail.com>2020-07-25 04:39:34 +0200
commit380658c21d39cf05ac765a9284da246388cca2a4 (patch)
tree1416cd7e9aee96ec40675078d16a8240d410d04b /src/audio_core/mix_context.cpp
parentMerge pull request #4377 from Morph1984/dark-themes (diff)
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Diffstat (limited to 'src/audio_core/mix_context.cpp')
-rw-r--r--src/audio_core/mix_context.cpp264
1 files changed, 264 insertions, 0 deletions
diff --git a/src/audio_core/mix_context.cpp b/src/audio_core/mix_context.cpp
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+++ b/src/audio_core/mix_context.cpp
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+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "audio_core/behavior_info.h"
+#include "audio_core/common.h"
+#include "audio_core/mix_context.h"
+#include "audio_core/splitter_context.h"
+
+namespace AudioCore {
+MixContext::MixContext() = default;
+MixContext::~MixContext() = default;
+
+void MixContext::Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count) {
+ info_count = mix_count;
+ infos.resize(info_count);
+ auto& final_mix = GetInfo(AudioCommon::FINAL_MIX);
+ final_mix.GetInParams().mix_id = AudioCommon::FINAL_MIX;
+ for (auto& info : infos) {
+ sorted_info.push_back(&info);
+ }
+
+ // Only initialize our edge matrix and node states if splitters are supported
+ if (behavior_info.IsSplitterSupported()) {
+ node_states.Initialize(mix_count);
+ edge_matrix.Initialize(mix_count);
+ }
+}
+
+void MixContext::UpdateDistancesFromFinalMix() {
+ // Set all distances to be invalid
+ for (std::size_t i = 0; i < info_count; i++) {
+ GetInfo(i).GetInParams().final_mix_distance = AudioCommon::NO_FINAL_MIX;
+ }
+
+ for (std::size_t i = 0; i < info_count; i++) {
+ auto& info = GetInfo(i);
+ auto& in_params = info.GetInParams();
+ // Populate our sorted info
+ sorted_info[i] = &info;
+
+ if (!in_params.in_use) {
+ continue;
+ }
+
+ auto mix_id = in_params.mix_id;
+ // Needs to be referenced out of scope
+ s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
+ for (; distance_to_final_mix < info_count; distance_to_final_mix++) {
+ if (mix_id == AudioCommon::FINAL_MIX) {
+ // If we're at the final mix, we're done
+ break;
+ } else if (mix_id == AudioCommon::NO_MIX) {
+ // If we have no more mix ids, we're done
+ distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
+ break;
+ } else {
+ const auto& dest_mix = GetInfo(mix_id);
+ const auto dest_mix_distance = dest_mix.GetInParams().final_mix_distance;
+
+ if (dest_mix_distance == AudioCommon::NO_FINAL_MIX) {
+ // If our current mix isn't pointing to a final mix, follow through
+ mix_id = dest_mix.GetInParams().dest_mix_id;
+ } else {
+ // Our current mix + 1 = final distance
+ distance_to_final_mix = dest_mix_distance + 1;
+ break;
+ }
+ }
+ }
+
+ // If we're out of range for our distance, mark it as no final mix
+ if (distance_to_final_mix >= info_count) {
+ distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
+ }
+
+ in_params.final_mix_distance = distance_to_final_mix;
+ }
+}
+
+void MixContext::CalcMixBufferOffset() {
+ s32 offset{};
+ for (std::size_t i = 0; i < info_count; i++) {
+ auto& info = GetSortedInfo(i);
+ auto& in_params = info.GetInParams();
+ if (in_params.in_use) {
+ // Only update if in use
+ in_params.buffer_offset = offset;
+ offset += in_params.buffer_count;
+ }
+ }
+}
+
+void MixContext::SortInfo() {
+ // Get the distance to the final mix
+ UpdateDistancesFromFinalMix();
+
+ // Sort based on the distance to the final mix
+ std::sort(sorted_info.begin(), sorted_info.end(),
+ [](const ServerMixInfo* lhs, const ServerMixInfo* rhs) {
+ return lhs->GetInParams().final_mix_distance >
+ rhs->GetInParams().final_mix_distance;
+ });
+
+ // Calculate the mix buffer offset
+ CalcMixBufferOffset();
+}
+
+bool MixContext::TsortInfo(SplitterContext& splitter_context) {
+ // If we're not using mixes, just calculate the mix buffer offset
+ if (!splitter_context.UsingSplitter()) {
+ CalcMixBufferOffset();
+ return true;
+ }
+ // Sort our node states
+ if (!node_states.Tsort(edge_matrix)) {
+ return false;
+ }
+
+ // Get our sorted list
+ const auto sorted_list = node_states.GetIndexList();
+ std::size_t info_id{};
+ for (auto itr = sorted_list.rbegin(); itr != sorted_list.rend(); ++itr) {
+ // Set our sorted info
+ sorted_info[info_id++] = &GetInfo(*itr);
+ }
+
+ // Calculate the mix buffer offset
+ CalcMixBufferOffset();
+ return true;
+}
+
+std::size_t MixContext::GetCount() const {
+ return info_count;
+}
+
+ServerMixInfo& MixContext::GetInfo(std::size_t i) {
+ ASSERT(i < info_count);
+ return infos.at(i);
+}
+
+const ServerMixInfo& MixContext::GetInfo(std::size_t i) const {
+ ASSERT(i < info_count);
+ return infos.at(i);
+}
+
+ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) {
+ ASSERT(i < info_count);
+ return *sorted_info.at(i);
+}
+
+const ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) const {
+ ASSERT(i < info_count);
+ return *sorted_info.at(i);
+}
+
+ServerMixInfo& MixContext::GetFinalMixInfo() {
+ return infos.at(AudioCommon::FINAL_MIX);
+}
+
+const ServerMixInfo& MixContext::GetFinalMixInfo() const {
+ return infos.at(AudioCommon::FINAL_MIX);
+}
+
+EdgeMatrix& MixContext::GetEdgeMatrix() {
+ return edge_matrix;
+}
+
+const EdgeMatrix& MixContext::GetEdgeMatrix() const {
+ return edge_matrix;
+}
+
+ServerMixInfo::ServerMixInfo() {
+ Cleanup();
+}
+ServerMixInfo::~ServerMixInfo() = default;
+
+const ServerMixInfo::InParams& ServerMixInfo::GetInParams() const {
+ return in_params;
+}
+
+ServerMixInfo::InParams& ServerMixInfo::GetInParams() {
+ return in_params;
+}
+
+bool ServerMixInfo::Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
+ BehaviorInfo& behavior_info, SplitterContext& splitter_context) {
+ in_params.volume = mix_in.volume;
+ in_params.sample_rate = mix_in.sample_rate;
+ in_params.buffer_count = mix_in.buffer_count;
+ in_params.in_use = mix_in.in_use;
+ in_params.mix_id = mix_in.mix_id;
+ in_params.node_id = mix_in.node_id;
+ for (std::size_t i = 0; i < mix_in.mix_volume.size(); i++) {
+ std::copy(mix_in.mix_volume[i].begin(), mix_in.mix_volume[i].end(),
+ in_params.mix_volume[i].begin());
+ }
+
+ bool require_sort = false;
+
+ if (behavior_info.IsSplitterSupported()) {
+ require_sort = UpdateConnection(edge_matrix, mix_in, splitter_context);
+ } else {
+ in_params.dest_mix_id = mix_in.dest_mix_id;
+ in_params.splitter_id = AudioCommon::NO_SPLITTER;
+ }
+
+ // TODO(ogniK): Update effect processing order
+ return require_sort;
+}
+
+bool ServerMixInfo::HasAnyConnection() const {
+ return in_params.splitter_id != AudioCommon::NO_SPLITTER ||
+ in_params.mix_id != AudioCommon::NO_MIX;
+}
+
+void ServerMixInfo::Cleanup() {
+ in_params.volume = 0.0f;
+ in_params.sample_rate = 0;
+ in_params.buffer_count = 0;
+ in_params.in_use = false;
+ in_params.mix_id = AudioCommon::NO_MIX;
+ in_params.node_id = 0;
+ in_params.buffer_offset = 0;
+ in_params.dest_mix_id = AudioCommon::NO_MIX;
+ in_params.splitter_id = AudioCommon::NO_SPLITTER;
+ std::memset(in_params.mix_volume.data(), 0, sizeof(float) * in_params.mix_volume.size());
+}
+
+bool ServerMixInfo::UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
+ SplitterContext& splitter_context) {
+ // Mixes are identical
+ if (in_params.dest_mix_id == mix_in.dest_mix_id &&
+ in_params.splitter_id == mix_in.splitter_id &&
+ ((in_params.splitter_id == AudioCommon::NO_SPLITTER) ||
+ !splitter_context.GetInfo(in_params.splitter_id).HasNewConnection())) {
+ return false;
+ }
+ // Remove current edges for mix id
+ edge_matrix.RemoveEdges(in_params.mix_id);
+ if (mix_in.dest_mix_id != AudioCommon::NO_MIX) {
+ // If we have a valid destination mix id, set our edge matrix
+ edge_matrix.Connect(in_params.mix_id, mix_in.dest_mix_id);
+ } else if (mix_in.splitter_id != AudioCommon::NO_SPLITTER) {
+ // Recurse our splitter linked and set our edges
+ auto& splitter_info = splitter_context.GetInfo(mix_in.splitter_id);
+ const auto length = splitter_info.GetLength();
+ for (s32 i = 0; i < length; i++) {
+ const auto* splitter_destination =
+ splitter_context.GetDestinationData(mix_in.splitter_id, i);
+ if (splitter_destination == nullptr) {
+ continue;
+ }
+ if (splitter_destination->ValidMixId()) {
+ edge_matrix.Connect(in_params.mix_id, splitter_destination->GetMixId());
+ }
+ }
+ }
+ in_params.dest_mix_id = mix_in.dest_mix_id;
+ in_params.splitter_id = mix_in.splitter_id;
+ return true;
+}
+
+} // namespace AudioCore