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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
core
/
hle
/
syscall.cpp
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Author
Age
Files
Lines
*
renamed "syscall" module to "svc" (more accurate naming)
bunnei
2014-05-21
1
-348
/
+0
*
renamed "session" to "handle"
bunnei
2014-05-19
1
-3
/
+3
*
fix warning
bunnei
2014-05-19
1
-1
/
+1
*
renamed "UID" to "Handle" where appropriate
bunnei
2014-05-19
1
-2
/
+2
*
- added stub for CreateEvent
bunnei
2014-05-18
1
-8
/
+22
*
added stubbed function for WaitSynchronizationN
bunnei
2014-05-18
1
-3
/
+13
*
cleanups to SVC CreateThread
bunnei
2014-05-17
1
-8
/
+15
*
- added SVC stubs for QueryMemory and GetThreadId
bunnei
2014-05-16
1
-2
/
+14
*
- added ThreadContext struct
bunnei
2014-05-16
1
-8
/
+12
*
added CreateThread, CreateMutex, and ReleaseMutex SVC stubs (just parameter decoding for now)
bunnei
2014-05-14
1
-6
/
+37
*
removed unnecessary log message
bunnei
2014-05-08
1
-1
/
+1
*
- added debug logging to syscall.cpp
bunnei
2014-05-07
1
-134
/
+162
*
- added some function wrappers for HLE
bunnei
2014-05-02
1
-2
/
+17
*
fixed bug where svc_ControlMemory was not properly getting passed in parameters
bunnei
2014-04-25
1
-2
/
+2
*
- added preliminary support for svc_MapMemoryBlock
bunnei
2014-04-25
1
-4
/
+34
*
renamed hw_lcd module to just lcd
bunnei
2014-04-18
1
-2
/
+0
*
added GSP heap memory allocation
bunnei
2014-04-18
1
-1
/
+25
*
- fixed tabs in function_wrappers.h
bunnei
2014-04-17
1
-126
/
+138
*
- added HLE to connect to "srv:" service
bunnei
2014-04-13
1
-128
/
+138
*
- renamed hle_syscall to just syscall
bunnei
2014-04-12
1
-0
/
+153