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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
root
/
src
/
shader_recompiler
/
backend
/
glsl
/
emit_glsl_atomic.cpp
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Commit message (
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)
Author
Age
Files
Lines
*
glsl: Add Shader_GLSL logging
ameerj
2021-07-23
1
-7
/
+6
*
glsl: Remove Signed Integer variables
ameerj
2021-07-23
1
-2
/
+2
*
glsl: Implement barriers
ameerj
2021-07-23
1
-1
/
+0
*
glsl: Fix <32-bit SSBO writes
ameerj
2021-07-23
1
-5
/
+2
*
glsl: Cleanup and address feedback
ameerj
2021-07-23
1
-5
/
+5
*
glsl: Implement Load/WriteGlobal
ameerj
2021-07-23
1
-1
/
+1
*
glsl: Fix atomic SSBO offsets
ameerj
2021-07-23
1
-63
/
+70
*
glsl: SHFL fix and prefer shift operations over divide in glsl shader
ameerj
2021-07-23
1
-11
/
+11
*
glsl: Fix ssbo indexing and name shadowing between shader stages
ameerj
2021-07-23
1
-44
/
+62
*
glsl: Rework var alloc to not assign unused results
ameerj
2021-07-23
1
-5
/
+4
*
glsl: Rework variable allocator to allow for variable reuse
ameerj
2021-07-23
1
-6
/
+5
*
glsl: Fix ATOM and implement ATOMS
ameerj
2021-07-23
1
-40
/
+116
*
shader_recompiler: GCC fixes
lat9nq
2021-07-23
1
-0
/
+1
*
glsl: remove unused headers
ameerj
2021-07-23
1
-2
/
+0
*
glsl: Simply FP storage atomics
ameerj
2021-07-23
1
-34
/
+14
*
glsl: F16x2 storage atomics
ameerj
2021-07-23
1
-51
/
+34
*
glsl: Revert ssbo aliasing. Storage Atomics impl
ameerj
2021-07-23
1
-40
/
+101
*
glsl: Wip storage atomic ops
ameerj
2021-07-23
1
-0
/
+301
*
glsl: Initial backend
ameerj
2021-07-23
1
-0
/
+0